Audio Processing Framework (APF) version 0.5.0
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Convolution engine. More...
Classes | |
struct | Convolver |
Combination of Input and Output. More... | |
struct | fft_node |
Two blocks of time-domain or FFT (half-complex) data. More... | |
struct | Filter |
Container holding a number of FFT blocks. More... | |
struct | Input |
Input stage of convolution. More... | |
class | Output |
Convolution engine (output part). More... | |
class | OutputBase |
Base class for Output and StaticOutput. More... | |
struct | StaticConvolver |
Combination of Input and StaticOutput. More... | |
class | StaticOutput |
Convolver output stage with static filter. More... | |
struct | Transform |
Helper class to prepare filters. More... | |
class | TransformBase |
Forward-FFT-related functions. More... | |
Functions | |
static size_t | min_partitions (size_t block_size, size_t filter_size) |
Calculate necessary number of partitions for a given filter length. More... | |
template<typename BinaryFunction > | |
void | transform_nested (const Filter &in1, const Filter &in2, Filter &out, BinaryFunction f) |
Apply std::transform to a container of fft_nodes. More... | |
Convolution engine.
A convolution engine normally consists of an Input, a Filter and an Output / StaticOutput. There are also combinations: Input + Output = Convolver; Input + StaticOutput = StaticConvolver
Uses (uniformly) partitioned convolution.
TODO: describe thread (un)safety
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static |
Calculate necessary number of partitions for a given filter length.
Definition at line 63 of file convolver.h.